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· Group 0 – ped (man) – 173 animations
0 – walk_civi – 162
1 – run_civi – 162
2 – sprint_panic – 162
3 – idle_stance – 2
4 – walk_start – 40
5 – run_stop – 44
6 – run_stopR – 44
7 – idle_hbhb – 12
8 – idle_hbhb – 12
9 – idle_tired – 2
10 – idle_armed – 12
11 – idle_chat – 12
12 – idle_taxi – 18
13 – KO_shot_front – 1050
14 – KO_shot_front – 1050
15 – KO_shot_front – 1050
16 – KO_shot_front – 1050
17 – KO_shot_face – 1050
18 – KO_shot_stom – 1050
19 – KO_shot_arml – 1010
20 – KO_shot_armR – 1010
21 – KO_shot_legl – 50
22 – KO_shot_legR – 50
23 – KO_left – 1010
24 – KO_right – 1010
25 – KO_skid_front – 10
26 – KO_spin_R – 10
27 – KO_skid_back – 1010
28 – KO_spin_L – 10
29 – SHOT_partial – 418
30 – SHOT_leftP – 418
31 – SHOT_partial – 418
32 – SHOT_rightP – 418
33 – HIT_front – 58
34 – HIT_L – 18
35 – HIT_back – 58
36 – HIT_R – 18
37 – FLOOR_hit – 14
38 – HIT_bodyblow – 58
39 – HIT_chest – 58
40 – HIT_head – 58
41 – HIT_walk – 58
42 – HIT_wall – 58
43 – FLOOR_hit_f – 1014
44 – HIT_behind – 18
45 – FIGHTIDLE – 2
46 – FIGHT2IDLE – 18
47 – FIGHTsh_F – 58
48 – FIGHTbodyblow – 18
49 – FIGHThead – 18
50 – FIGHTkick – 18
51 – FIGHTknee – 18
52 – FIGHTLhook – 18
53 – FIGHTpunch – 18
54 – FIGHTrndhse – 58
55 – FIGHTlngkick – 58
56 – FIGHTppunch – 414
57 – FIGHTjab – 18
58 – FIGHTelbowL – 18
59 – FIGHTelbowR – 18
60 – FIGHTbkickL – 18
61 – FIGHTbkickR – 18
62 – bomber – 18
63 – punchR – 18
64 – FIGHT_ppunch – 18
65 – KICK_floor – 18
66 – WEAPON_throwu – 18
67 – FIGHTsh_back – 58
68 – car_jackedRHS – 14
69 – car_LjackedRHS – 14
70 – car_jackedLHS – 14
71 – car_LjackedLHS – 14
72 – CAR_Qjack – 18
73 – CAR_Qjacked – 14
74 – CAR_align_LHS – 18
75 – CAR_alignHI_LHS – 18
76 – CAR_open_LHS – 18
77 – CAR_doorlocked_LHS – 18
78 – CAR_pullout_LHS – 18
79 – CAR_pulloutL_LHS – 18
80 – CAR_getin_LHS – 18
81 – CAR_getinL_LHS – 18
82 – CAR_closedoor_LHS – 18
83 – CAR_closedoorL_LHS – 18
84 – CAR_rolldoor – 18
85 – CAR_rolldoorL0 – 18
86 – CAR_jumpin_LHS – 18
87 – CAR_getout_LHS – 18
88 – CAR_getoutL_LHS – 18
89 – CAR_close_LHS – 18
90 – CAR_align_RHS – 18
91 – CAR_alignHI_RHS – 18
92 – CAR_open_RHS – 18
93 – CAR_doorlocked_RHS – 18
94 – CAR_pullout_RHS – 18
95 – CAR_pulloutL_RHS – 18
96 – CAR_getin_RHS – 18
97 – CAR_getinL_RHS – 18
98 – CAR_closedoor_RHS – 18
99 – CAR_closedoorL_RHS – 18
100 – CAR_shuffle_RHS – 18
101 – CAR_Lshuffle_RHS – 18
102 – CAR_sit – 4
103 – CAR_Lsit – 4
104 – CAR_sitp – 4
105 – CAR_sitpLO – 4
106 – DRIVE_L – 2014
107 – Drive_R – 2014
108 – Drive_LO_l – 2014
109 – Drive_LO_R – 2014
110 – Driveby_L – 2014
111 – Driveby_R – 2014
112 – DrivebyL_L – 2014
113 – DrivebyL_R – 2014
114 – CAR_LB – 2014
115 – DRIVE_BOAT – 2004
116 – DRIVE_BOAT_L – 2014
117 – DRIVE_BOAT_R – 2014
118 – DRIVE_BOAR_back – 2014
119 – BIKE_pickupR – 18
120 – BIKE_pickupL – 18
121 – BIKE_pullupR – 18
122 – BIKE_pullupL – 18
123 – BIKE_elbowR – 18
124 – BIKE_elbowL – 18
125 – BIKE_fall_off – 54
126 – BIKE_fallR – 54
127 – CAR_getout_RHS – 18
128 – CAR_getoutL_RHS – 18
129 – CAR_close_RHS – 18
130 – car_hookertalk – 12
131 – idle_stance – 10
132 – idle_stance – 18
133 – CAR_crawloutRHS – 18
134 – CAR_crawloutRHS – 18
135 – CAR_rollout_LHS – D4
136 – CAR_rollout_LHS – D4
137 – Getup – 58
138 – Getup – 58
139 – Getup – 58
140 – Getup_front – 58
141 – JUMP_launch – 18
142 – JUMP_glide – 14
143 – JUMP_land – 58
144 – FALL_fall – 16
145 – FALL_glide – 14
146 – FALL_land – 58
147 – FALL_collapse – 58
148 – FALL_back – 14
149 – FALL_front – 14
150 – EV_step – 58
151 – EV_dive – 1050
152 – XPRESSscratch – 218
153 – roadcross – 12
154 – TURN_180 – 18
155 – ARRESTgun -50
156 – DROWN – 10
157 – DUCK_down – 14
158 – DUCK_low – 14
159 – WEAPON_crouch – 14
160 – RBLOCK_Cshoot – 14
161 – handsup – 50
162 – handsCOWER – 58
163 – FUCKU – 41C
164 – PHONE_in – 18
165 – PHONE_out – 18
166 – PHONE_talk – 16
167 – SEAT_down – 1C
168 – SEAT_up – 1C
169 – SEAT_idle – 1E
170 – SEAT_down – 1C
171 – ATM – 1C
172 – abseil – 14
· Group 1 – van (van – 8 animations)
174 – VAN_openL – 18
175 – VAN_getinL – 18
176 – VAN_closeL – 18
177 – VAN_getoutL – 18
178 – VAN_open – 18
179 – VAN_getin – 18
180 – VAN_close – 18
181 – VAN_getout – 18
· Group 2 – coach (coach – 5 animations)
182 – COACH_opnL – 18
183 – COACH_opnL – 18
184 – COACH_inL – 18
185 – COACH_inL – 18
186 – COACH_outL – 18
· Group 3 – bikes (bikes – 18 animations)
187 – BIKEs_Ride – 4
188 – BIKEs_Still – 14
189 – BIKEs_Left – 10
190 – BIKEs_Right – 10
191 – BIKEs_Back – 10
192 – BIKEs_Fwd – 10
193 – BIKEs_pushes – 16
194 – BIKEs_jumponR – 18
195 – BIKEs_jumponL – 18
196 – BIKEs_kick – 18
197 – BIKEs_hit – 18
198 – BIKEs_getoffRHS – 18
199 – BIKEs_getoffLHS – 58
200 – BIKEs_getoffBACK – 14
201 – BIKEs_drivebyLHS – 14
202 – BIKEs_drivebyRHS – 14
203 – BIKEs_drivebyFT – 14
204 – BIKEs_passenger – 2004
· Group 4 – bikev (bikev – 18 animations)
187 – BIKEv_Ride – 4
188 – BIKEv_Still – 14
189 – BIKEv_Left – 10
190 – BIKEv_Right – 10
191 – BIKEv_Back – 10
192 – BIKEv_Fwd – 10
193 – BIKEv_pushes – 16
194 – BIKEv_jumponR – 18
195 – BIKEv_jumponL – 18
196 – BIKEv_kick – 18
197 – BIKEv_hit – 18
198 – BIKEv_getoffRHS – 18
199 – BIKEv_getoffLHS – 58
200 – BIKEv_getoffBACK – 14
201 – BIKEv_drivebyLHS – 14
202 – BIKEv_drivebyRHS – 14
203 – BIKEv_drivebyFT – 14
204 – BIKEv_passenger – 2004
· Group 5 – bikeh (bikeh – 12 animations)
187 – BIKEh_Ride – 4
188 – BIKEh_Still – 14
189 – BIKEh_Left – 10
190 – BIKEh_Right – 10
191 – BIKEh_Back – 10
192 – BIKEh_Fwd – 10
193 – BIKEh_pushes – 16
194 – BIKEh_jumponR – 18
195 – BIKEh_jumponL – 18
196 – BIKEh_kick – 18
197 – BIKEh_hit – 18
198 – BIKEh_getoffRHS – 18
199 – BIKEh_getoffLHS – 58
200 – BIKEh_getoffBACK – 14
201 – BIKEh_drivebyLHS – 14
202 – BIKEh_drivebyRHS – 14
203 – BIKEh_drivebyFT – 14
204 – BIKEh_passenger – 2004
· Group 6 – biked (biked – 12 animations)
187 – BIKEd_Ride – 4
188 – BIKEd_Still – 14
189 – BIKEd_Left – 10
190 – BIKEd_Right – 10
191 – BIKEd_Back – 10
192 – BIKEd_Fwd – 10
193 – BIKEd_pushes – 16
194 – BIKEd_jumponR – 18
195 – BIKEd_jumponL – 18
196 – BIKEd_kick – 18
197 – BIKEd_hit – 18
198 – BIKEd_getoffRHS – 18
199 – BIKEd_getoffLHS – 58
200 – BIKEd_getoffBACK – 14
201 – BIKEd_drivebyLHS – 14
202 – BIKEd_drivebyRHS – 14
203 – BIKEd_drivebyFT – 14
204 – BIKEd_passenger – 2004
· Group 7 – ped (unarmed – 3 animations)
205 – punchR – 18
206 – KICK_floor – 18
207 – FIGHTppunch – 418
· Group 8 – ped (screwdrv – 5 animations)
205 – FIGHTbodyblow – 18
206 – FIGHTbodyblow – 18
207 – FIGHTppunch – 418
208 – FIGHTIDLE – 2
209 – FIGHTbodyblow – 58
· Group 9 – knife (knife)
205 – WEAPON_knife_1 – 18
206 – WEAPON_knife_2 – 18
207 – knife_part – 418
208 – WEAPON_knifeidle – 2
209 – WEAPON_knife_3 – 58
· Group 10 – baseball (baseball – 5 animations)
205 – WEAPON_bat_h – 18
206 – WEAPON_bat_v – 18
207 – BAT_PART – 18
208 – WEAPON_bat_h – 18
209 – WEAPON_golfclub – 18
· Group 11 – baseball (golfclub – 5 animations)
205 – WEAPON_bat_h – 18
206 – WEAPON_golfclub – 18
207 – BAT_PART – 18
208 – WEAPON_bat_h – 18
209 – WEAPON_bat_v – 18
· Group 12 – chainsaw (chainsaw – 3 animations)
205 – WEAPON_csaw – 18
206 – WEAPON_csawlo – 18
207 – csaw_part – 18
· Group 13 – python (python – 4 animations)
205 – python_fire – 18
206 – python_crouchfire – 18
207 – python_reload – 18
208 – python_crouchreload – 18
· Group 14 – colt45 (colt45 – 5 animations)
205 – colt45_fire – 18
206 – colt45_crouchfire – 18
207 – colt45_reload – 18
208 – colt45_crouchreload – 18
209 – colt45_cop – 18
· Group 15 – shotgun (shotgun – 2 animations)
205 – shotgun_fire – 18
206 – shotgun_crouchfire – 18
· Group 16 – buddy (buddy – 2 animations)
205 – buddy_fire – 18
206 – buddy_crouchfire -18
· Group 17 – tec (tec – 4 animations)
205 – TEC_fire – 18
206 – TEC_crouchfire – 18
207 – TEC_reload – 18
208 – TEC_crouchreload
· Group 18 – uzi (uzi – 4 animations)
205 – UZI_fire – 18
206 – UZI_crouchfire -18
207 – UZI_reload – 18
208 – UZI_crouchreload – 18
· Group 19 – rifle (rifle – 4 animations)
205 – RIFLE_fire – 18
206 – RIFLE_crouchfire – 18
207 – RIFLE_load – 18
208 – RIFLE_crouchload – 18
· Group 20 – m60 (m60 – 3 animations)
205 – M60_fire – 18
206 – M60_fire – 18
207 – M60_reload – 18
· Group 21 – sniper (sniper – 1 animation)
205 – WEAPON_sniper – 18
· Group 22 – grenade (grenade – 3 animations)
205 – WEAPON_throw – 18
206 – WEAPON_throwu – 18
207 – WEAPON_start_throw – 18
· Group 23 – flame (flame – 1 animation)
205 – FLAME_fire – 18
· Group 24 – medic (medic – 1 animation)
214 – CPR – 18
· Group 25 – sunbathe (sunbathe – 1 animation)
210 – bather – 12
· Group 26 – playidles (playidles – 4 animations)
215 – stretch – 1C
216 – time – 1C
217 – shldr – 1C
218 – strleg – 1C
· Group 27 – riot (riot – 7 animations)
219 – riot_angry – 1A
220 – riot_angry_b – 1A
221 – riot_chant – 1A
222 – riot_punches – 1A
223 – riot_shout – 1A
224 – riot_challenge – 1A
225 – riot_fuku – 18
· Group 28 – strip (strip – 7 animations)
226 – strip_A – 1A
227 – strip_B – 1A
228 – strip_C – 1A
229 – strip_D – 1A
230 – strip_E – 18
231 – strip_F – 1A
232 – strip_G – 18
· Group 29 – lance (lance – 1 animation)
210 – lance – 12